Copyright © Françoise Herrmann
References
https://okudasanmiguel.com/
ROSH333
www.RLove.es
Streetart database ROSH333
https://streetartdatabase.wordpress.com/2017/11/08/rosh-333/
Beginning at NYU in Jan 2013 within the context of a Patents Translation course delivered online, this blog seeks to uncover the patents that rock our daily lives....
Copyright © Françoise Herrmann
Copyright© Françoise Herrmann
The latest Internet-connected and haptic technology-enabled piece of fashionwear from CuteCircuit is the Music Shirt™. Nominated one of Time Magazine’s 100 Best Inventions of the Year, on November 19, 2020, the CuteCircuit Music Shirt™ enables wearers to immerse themselves into music, and deaf wearers in particular, to feel the sounds of music.
Using the principles of actuator technology, also invoked to mastermind the Hug Shirt™, the Music Shirt™ is equipped with sixteen actuator motors that generate varying vibrations and pulses, according to sounds. Thus, the Music Shirt™ algorithm is able to translate music sounds, captured and recorded digitally, into strategically placed vibrations on a Bluetooth®-connected Music Shirt™, enabling wearers, deaf in particular, to experience music viscerally. For example, an orchestra floor is mapped into different recording sections, the converted sounds of which will be distributed variously on a Bluetooth®-connected Music Shirt™. As a result, sensations of the lowest drum sounds are translated into vibrations felt in the abdomen area, while all the higher frequency sounds of flutes and violins are felt as vibrations on the upper body, including the intensities and variations of rhythm and beat.
The Music Shirt™ is available for individual purchase,
and at various music venues, offering an immersive music experience. For example, the following YouTube video shows several deaf wearers' haptic experiences, in
collaboration with the Junge Symphoniker Hamburg, in Germany.
The CuteCircuit Music Shirt™ was created by Francesca Rosella (Italy) and Ryan Genz (USA), founders of the pioneering, wearable technology, fashion brand company CuteCircuit. The Music Shirt™ functions using the Hug Shirt™ app, where users might select music pieces to playback on a Bluetooth®-connected Music Shirt™. The Music Shirt™ also functions using the QPro music software, enabling musicians to create music that includes the haptic sensory experience of the Music Shirt™.
The patent-pending Music Shirt™ invention
arises at the intersection of several patented domains such as 3D Spatial
Audio, Haptics for Augmented Reality, Interactive Luminous Garments,
Multimedia Wearable Telecommunication Devices, and Sensor Enhanced Fabric
constructions.
References
CuteCircuit https://cutecircuit.com/
CuteCircuit
sound shirt – Feel the music -- Time
Magazine 100 Best inventions in 2020. https://time.com/collection/best-inventions-2020/5911419/cutecircuit-soundshirt/
Meyer, D. (May 18, 2016), A new shirt can help deaf people feel music. Fortune.com. https://fortune.com/2016/05/18/cutecircuit-sound-shirt/
QPro music
software tools
Above, musicians of the New York Philharmonic Orchestra playing Maurice Ravel's Boléro as a special tribute to healthcare workers. As a reminder, New York is the epicenter of the pandemic in the United States, with the highest number of infections and deaths, currently (on April 26 2020), reported for New York City alone at 12,827 casualties and 156,100 cases (NYC Health).
The present disclosure provides an interactive media system. The system includes a set of anchors. Each anchor in the set of anchors is associated with an interactive audio/video composition. Each anchor includes an anchor identifier device includes an anchor identifier. The system also includes an anchor sensor configured to: detect the anchor identifier device of one anchor; read the anchor identifier device of the detected anchor to obtain the unique anchor identifier from the detected anchor identifier device; and transmit the unique anchor identifier. The system also includes a media player configured to: receive the unique anchor identifier from the sensor; identify a media file that is associated with the unique anchor identifier, the media file being part of a playlist that forms the interactive audio/video composition; obtain the media file; and play the media file. [Abstract WO2015078923 (A1)]
Methods for enabling hands-free selection of virtual objects are described. In some embodiments, a gaze swipe gesture may be used to select a virtual object. The gaze swipe gesture may involve an end user of a head-mounted display device (HMD) performing head movements that are tracked by the HMD to detect whether a virtual pointer controlled by the end user has swiped across two or more edges of the virtual object. In some cases, the gaze swipe gesture may comprise the end user using their head movements to move the virtual pointer through two edges of the virtual object while the end user gazes at the virtual object. In response to detecting the gaze swipe gesture, the HMD may determine a second virtual object to be displayed on the HMD based on a speed of the gaze swipe gesture and a size of the virtual object.[Abstract US9201578]